Skill effects. Inflicts damage to all enemies with a deadly scythe. Level-up Progress. The damage increases as the enemy's HP condition is good, and recovers the HP by 20% of the inflicted damage if the attack lands as a Critical Hit. With the power of [Hollyberry Shield], decreases the damage that your allies take by 200% of your Defense until the next turn starts. Recommended. Monsters Runes Artifacts Rune Builds Fusion Teams. 4. SWARFARM Bestiary Dungeons Data Logs Patreon Log In; Register; acingaround's Profile Last updated Jan. Awakening Bonus. Your current progression:. 5. !help or !help [command] !help or !help swarfarm. Monster Stars Level HP Attack Defense Speed Resistance Accuracy Critical Rate Critical Damage Reduction; Wave 1: Small Crystal (Pure) 1: 62: 23670: 1450: 857: 108: 50: 15 7. Level-up Progress. 6. Damage +10%. py","path":"bestiary/models/__init__. Once the Thunderer state ends, you become stunned for 1 turn. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours. png","element. Level-up Progress. Attacking the frozen enemy reduces the target's Attack Bar by 30% each. is_authenticated and. Attacks random enemies with arrows of high velocity to inflict damage that increases according to the Attack Speed. Damage +10%. Cooltime Turn -1. Bubbly Bubble. Little Humming Bird (Passive) 1. The beast's attack decreases the enemy's Defense for 1 turn, and the rider's attack decreases the enemy's Attack Bar by 25% and increases your Attack Bar by 25% for each harmful effect granted on the target. (Reusable in 4 turns). Deals damage proportionate to your Defense to the enemy target. (Reusable in 4 turns). The rider increases the Attack Speed of all allies for 2 turns, and the beast attacks all enemies. 51/month; Join for free. Recovery +10%. Shoots two arrows to attack a target enemy and a random enemy and stuns them with a 50% chance each. 5. is_authenticated and. Cooltime Turn . Effect Rate +5%. "," {% endif %}"," {% with fusion_set=monster. Damage +5%. Level-up Progress. Swarfarm provides a bestiary for monster stats and data logs. Level-up Progress. Enlarges your body to recover your HP by 30% and attacks all enemies to inflict damage that increases according to your MAX HP and stun for 1 turn. (Reusable in 3 turns). 7. (Reusable in 6 turns). Increases the damage by 50% if the enemy has a harmful effect, and your Attack Bar will be recovered by 25% for each enemy stunned by this attack. 5. Images belong to Com2Us. If the target dies, decreases the Attack Bar of all remaining enemies by 100% and Silences them. (Accumulates up to 10 times) [Automatic Effect] Skill effects. Damage +10%. About. (Reusable in 4 turns). Increases the critical rate for 2 turns and counterattacks when attacked. Monsters Runes Artifacts Rune Builds Fusion Teams. SWARFARM Bestiary Dungeons Data Logs Patreon Log In; Register; xanoth's Profile Last updated July 12, 2022. 5 in Cairos) there are: 24% 6* runes (vs 29% in Cairos B10, 50% in B11) 4. Level-up Progress. SWARFARM Bestiary Dungeons Data Logs Patreon Log In; Register; AllStarChamp's Profile Last updated Nov. Attacks all enemies with mighty waves, Silencing them for 2 turns. Level-up Progress. Basilisk; Bear; Boar; Giant Bat; Great Cat; Hound; Rhinox; Wolf; Birds. Level-up Progress. If the target goes under inability effects after the attack, additionally uses the [Giant's Punch] to another random enemy target. 13, 2021. Monsters Runes Artifacts Rune Builds Fusion Teams. Level-up Progress. Attacks all enemies with the power of jealousy to remove one beneficial effect with an 80% chance and weakens the Defense for 2 turns with an 80% chance. Inflicts damage proportionate to your MAX HP to all enemies and decreases their Attack Power for 2 turns and provokes all enemies for 1 turn. Level-up Progress. 6. Air Slash. 7. 25, 2022. Drop Chance Quantity Avg. Magic Shop; Magic Box; Wish; Summon; Rune Crafting; Summon Log Summary. 1. Ignore DEF. Each arrow has a 50% chance to Silence the targets for 1 turn. Deals damage that increases according to your Defense on the attacked target and stuns for 1 turn. Remove Buff. Collection. Effect Rate +5%. Wicked Hounds of Hell attack all enemies 3 times. (Reusable in 5 turns). Removes all beneficial effects granted on all enemies, decreases their Attack Speed for 2 turns and absorbs their Attack Bar by 15% each. Grade. Effect Rate +20%. Once its HP becomes 0, it disappears and Devil Maiden reappears. Attack Speed is increased for 2 turns if you get a Critical Hit. aoe or skill. 5. In addition, grants the following effects for 2 turns each: Decrease Attack Power to the enemy with the highest Attack Power, Decrease Defense to the enemy with the highest Defense and Decrease Attack Speed to the enemy with the highest Attack Speed. (Reusable in 5 turns). The enemies under the Silence Effect won't be able to use skills with cooldown time excluding the passive skills. Cooltime Turn -1. Level-up Progress. If the ally's harmful effects are removed, the duration of Immunity effect will be increased by 1 turn of that ally. Awakening Essences. Attacks all enemies 3 times with a giant whirlwind to reduce their Attack Bar by 25% each, and attacks them once more to freeze them for 1 turn with a 30% chance. The enemies under the Silence Effect won't be able to use skills with cooldown time excluding the passive skills. Damage +10%. Stuns the enemy for 1 turn with a 60% chance. ago • Edited 5 mo. In addition, creates a shield that's equivalent to 15% of your MAX HP for 2 turns if you attack an enemy on your turn. When an ally with a shield is attacked, deals damage equal to 50% of the damage dealt to the shield to the attacker. We're sorry but swarfarm-fe-vue doesn't work properly without JavaScript enabled. In addition, removes 1 harmful effect from the ally with the lowest HP status and creates a shield equal to 15% of your MAX HP on the ally for 2 turns when your turn starts. (Reusable in 5 turns). 4. Cooltime Turn -1. (Reusable in 4 turns). This attack will deal more damage according to your MAX HP. Battle Stomp. Damage +10%. Level-up. Damage +5%. This attack will deal more damage according to your Defense. Bestiary - Fire String Master (Hongyeon) - SWARFARM. Attacks all enemies to increase their skill cooldown time by 1 turn each and freezes them for 1 turn. Counterattacks the enemy instantly when you or an ally is attacked with a critical hit and increases your Attack Bar by 10%. Attacks the enemy with blades on your hands. (Reusable in 3 turns). Multiplier Formula. Decreases the damage dealt from enemies with no harmful effects by 30% and increases the damage inflicted on enemies with harmful effects by 30%. (Reusable in 4 turns). Skill effects. The damage also increases as your Attack Speed increases. Recovers the HP of all allies by 20% of the damage dealt. Your MAX HP increases by 20% whenever you use [Crouch], and this effect accumulates up to 5 times. If the enemy's Attack Bar is 0, you are guaranteed to stun the target. Increases Resistance by 25%. Level-up Progress. SWARFARM Bestiary Dungeons Data Logs Patreon Log In; Register; SingingSeraph's Profile Last updated May 2, 2020. com. Tooth For a Tooth (Passive) 1. The damage increases by 25% for each harmful effect on the enemy. You will also fall asleep after attacking. Level-up Progress. Effect Rate +5%. Attacks the selected target 6 times if there are 3 or fewer enemies and deals damage that ignores Defense up to 100% the lower the target's current HP. SWARFARM Bestiary Dungeons Data Logs Patreon Log In; Register; Palancar's Profile Last updated June 4, 2022. (Reusable in 4 turns). 7. Removes one harmful effect granted on all allies by 1 each, recovers their HP by 15% each for 2 turns and increases their Defense for 2 turns. SWARFARM Bestiary Dungeons Data Logs Patreon Log In; Register; Skydean's Profile Last updated Dec. In addition, decreases your skill cooldown time by 1 turn if you successfully increased the skill cooldown time. Damage +10%. (Reusable in 4 turns). The damage increases by 15% for each harmful effect on the enemy. Guard Crush. Damage +15%. (Reusable in 5 turns). SWARFARM Bestiary Dungeons Data Logs Patreon Log In; Register; tycusin's Profile Last updated Feb. Damage +10%. Impact. Cooltime Turn -1. Damage +10%. (Reusable in 4 turns). Attacks all enemies with a cyclone 2 times. Damage +15%. Recovery +10%. SWARFARM Bestiary Dungeons Data Logs Patreon Log In; Register; Josnae's Profile Last updated June 5, 2021. 2. Level-up Progress. Skill effects. 27, 2021. Damage +15%. Level-up Progress. Level-up Progress. Damage +5%. (Reusable in 5 turns). (Reusable in 5 turns). 5. Level-up Progress. Monsters Runes Artifacts [Beta] Rune Builds Fusion Teams. Show or change the current prefix. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours. [Automatic Effect] Skill effects. 4, 2021. Attacks additionally to deal damage that ignores the enemy's Defense when you attack the enemy on your turn. Touch of Mercy. Choose your membership. Level-up Progress. Wind Guardian Angel. Level-up Progress. 3. Soft Pudding. Damage +10%. Cooltime Turn -1. Level-up Progress. The faster your Attack Speed, the greater the damage becomes. e. AOE Decrease ATB. Each attack will decrease the Defense for 2 turns, decrease Attack Power for 2 turns, grant Continuous Damage for 2 turns and absorb 25% of Attack Bar respectively. Attacks all enemies and decreases their Attack Power for 2 turns with a 70% chance. Afterwards, increases the Attack Bar of all allies by 30% additionally. (Reusable in 4 turns). Level-up Progress. You will gain immunity to inability effects, have your Defense increased by 30% but Attack Speed decreased by 30% during this time. Damage +5%. Level-up Progress. Visible to others if you make your SWARFARM account public. Cooltime Turn -1. Each attack has a 40% chance to decrease the enemies' Defense for 2 turns. [Automatic. (Reusable in 2 turns). 5. Attacks the enemy 3 times and recovers 10% of the Attack Bar each time the attack lands as a Critical Hit. aoe or skill. Falls under the Thunderer state that enhances your skills for 3 turns and instantly gains another turn. 6. Absorbs all other allies' HP by 10% to attack all enemies dealing damage that's proportionate to the absorbed HP. 30 members; 8 posts; $74. Attacks the enemy 3 times in a row and absorbs the Attack Bar by 20% with each strike. 6. Quick Links. Damage +10%. {"bestiary":". Effect Rate +10%. Damage +10%. For more information please check out the more exhaustive FAQ. 5. 5. Additionally, recovers your HP by 10% and HP of the ally with the worst HP condition (excluding yourself) by 10% at the start of each turn. (Reusable in 4 turns). (Reusable in 4 turns). SWARFARM Bestiary Dungeons Data Logs Patreon Log In; Register; TaorTheGreat's Profile Last updated Aug. Cooltime Turn -1. Increases your Defense by 10% each whenever [Judge (Passive)] is activated. ago • Edited 5 mo. Reduces the damage dealt by Water attribute by 50%. 3. Effect Rate +10%. Also recovers HP by 50% of the inflicted damage. [Automatic Effect] Skill effects. This skill deals 150% increased Critical Damage on Critical Hits, and the attack always lands as a Critical Hit on Light Monsters. SWARFARM Bestiary Dungeons Data Logs Patreon Log In; Register; breezevelt's Profile Last updated July 10, 2022. 3. 6. Damage +5%. B1 B2 B3 B4 B5 Waves. Attacks the enemy 3 times, absorbing the Attack Bar by 20% each, and recovers your HP by 30% of the damage dealt. Attacks all enemies to silence them for 2 turns and absorbs their Attack Bar by 50% each. Each attack has a 25% chance to stun the enemy for 1 turn. Recovery +10%. If the target is not suffering any harmful effects, 1 additional attack is added. Level-up Progress. Running the tests. Monsters Runes Artifacts Fusion Teams Buildings. 3. Weakens the enemy's Defense for 2 turns if the enemy's Defense is lower than your Attack Power, and decreases the enemy's Attack Bar by 75% if the enemy's Attack Speed is slower than yours. 10. Cooltime Turn -1. Damage +5%. Increases the damage by 5% per beneficial effect granted on yourself and decreases the skill cooldown time of [Hero Strike] by 1 turn if the enemy gets defeated by this skill. If you see someone using. When attacking the enemy, Silences the enemy for 2 turns with a 50% chance and recovers the HP by 15% of the damage dealt. In the case of SWARFARM, can you also show the base stats of monsters (you'd require hooking up to a database with all the monster data though), show essences for awakening if unawakened, and in teams maybe something like showing major skills like revive, buff, debuff, removal, etc (also. Cooltime Turn -1. Sort your box by "Grade" and try to include all 4*s and LD nat 3*s. AOE Absorb ATB Remove Buff. Attack Speed is increased for 2 turns if you get a Critical Hit. High Calorie (Passive) 1. Recovery +15%. Each attack has a 40% chance of increasing the enemy's chance of landing a Glancing Hit for 2 turns. Makes an enemy (Boss monsters excluded) oblivious for 2 turns with each attack. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours. Awakening Bonus. Consumes your HP by half and grants Soul Protection on yourself for 2 turns. Level-up Progress. (Reusable in 4 turns). Each attack has a 40% chance to decrease the enemies' Defense for 2 turns. Damage +10%. Skill effects. Always lands a Critical Hit if the enemy's HP is 30% or lower. Level-up Progress. Damage +10%. Damage +20%. (Reusable in 5 turns). SWARFARM Bestiary Dungeons Data Logs Patreon Log In; Register; 122ninjas's Profile Last updated Oct. (Reusable in 4 turns). Level-up. Attacks the enemy with the spirit's power. Afterwards, the shadow, which is dismissed when attacked by an enemy, protects you for 1 turn. Attacks the target that isn't granted with any beneficial effects with 3 magic bullets and Silences the target for 2 turns with a 75% chance each. Removes all harmful effects on all allies, also granting Immunity for 2 turns and recovering 30% of their HP. Strikes an enemy with a hammer and stuns the target for 1 turn with a 15% chance. Username *. Damage +5%. The damage increases by 15% for each harmful effect on the enemy. [Automatic Effect] Skill effects. 4. Damage +10%. Dark Serpent. Additionally, if there's Boomerang Warrior included in the ally team, one of Chakram Dancers will attack together with Boomerang Warrior during Boomerang Warrior's turn. 3. creating swarfarm. Monsters Runes Artifacts Rune Builds Fusion Teams. B1 B2 B3 B4 B5 Waves. Effect Rate +15%. 5. It is also recommended to use the --keepdb argument to reduce the amount of time spend creating the database. (Reusable in 6 turns). Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. Leader Skill: Increases Defense of ally monsters with the Water element by 40%. CASCADE)0 or skill. Normal Hard Hell B1. Sorry, this user's profile is not public. At this time, the target's passive skill won't be applied. Giant's Bat. (Reusable in 4 turns). of allies alive. Damage +10%. Here's the list from SW wiki. Escorts the ally with the lowest HP for 3 turns, then charges fearlessly towards the enemy target with the Hollyberry Shield. 000%: 3832: 383200. Damage +15%. "," {% if request. Sweeping Waves. Throws sharp feathers to attack the enemy and prevents them from recovering their HP for 2 turns. Python; Django -. Porksmash 2023 10 Leader Skill Increase the HP of ally monsters in Guild Content by 21% Hammer Punch 7 Attacks the enemy 2 times and deals damage proportionate to your Defense. (Reusable in 3 turns). Attacks an enemy and decreases the enemy's Defense for 2 turns. Multiplier Formula. The cooldown time of [Tempest] will reset if an enemy dies from your attack. Your Attack Bar will increase by 15% each when the attack lands as a Critical Hit. Effect Rate +10%. Log In; Register; Username * Password * Lost password? Images belong to Com2Us. Effect Rate +15%. (Reusable in 2 turns). Cooltime Turn -1. (Reusable in 3 turns). SWARFARM Bestiary Dungeons Data Logs Patreon Log In; Register; Vrofagus Ruins Hell. (Reusable in 4 turns). user. Damage +5%. Attacks the enemy with a swift attack. Attacks all enemies to remove all beneficial effects. While under protection, nullifies an enemy's attack 1 time, cannot attack together, and attacks additionally before attacking if you use a skill on the next turn. Monsters Runes Artifacts Fusion Teams Buildings. Damage +5%. Skill effects. Per 100; Mana 100. Wind of Changes. Damage +20%. Attacks all enemies and stuns for 1 turn if there are 4 or more enemies. MysticHLE. (Reusable in 4 turns). (Reusable in 5 turns). SWARFARM Bestiary Dungeons Data Logs Patreon Log In; Register; xenobia's Profile Last updated May 30, 2021. Targets that have immunity against sleep will be inflicted with 50% more damage. 4. . Level-up Progress. 25, 2021. In addition, the damage increases by 15% per harmful effect. Bestiary - Water Pudding Princess (Adriana) - SWARFARM. Damage +10%. Monsters Runes Artifacts Fusion Teams Buildings. In addition, the recovery amount increases by 5% per removed harmful effect, and increases Attack Bar by 5% each, up to 30%. Effect Rate +10%. The damage increases according to Attack Speed. Each attack has a 25% chance to stun the enemy for 1 turn. skill = models. The amount of increased damage will reset when you use the skill. Attacks the enemy 3 times to inflict Continuous Damage for 2 turns and decrease its Attack Bar by 20% with a 50% chance each. Porksmash 2023. Attacks without waking up the enemy that's under Sleep. Attacks all enemies to remove all beneficial effects granted on them and increase their chances of landing a Glancing Hit for 2 turns. Effect Rate +5%. Removes 1 harmful effect of all allies, recovers the HP by 30% and increases the Attack Power for 2 turns. (Reusable in 2 turns). 15. Skill effects. 15. This attack always lands as a Critical Hit. 51/month; Join for free. Damage +10%. Level-up Progress. (Reusable in 6 turns). Level-up Progress. 5. Damage +10%. Damage +5%. In addition, if the. In addition, recovers your HP by 20% of the damage dealt. Damage +5%. 4. all %}"," {% if fusion_set|length %}"," ","{"payload":{"allShortcutsEnabled":false,"fileTree":{"bestiary":{"items":[{"name":"fixtures","path":"bestiary/fixtures","contentType":"directory"},{"name":"management. Damage +5%. Your Attack Speed increases according to the number of beneficial effects currently on you. You will gain immunity to inability effects and have your Defense increased by 30%, but your Attack Speed will be decreased by 30% during this time.